DataVideo CG-500 Bruksanvisning
Les nedenfor 📖 manual på norsk for DataVideo CG-500 (340 sider) i kategorien programvarelisens & utvidelse. Denne guiden var nyttig for 4 personer og ble vurdert med 4.5 stjerner i gjennomsnitt av 2 brukere
Side 1/340

Datavideo Technologies Co., Ltd. 1
CG-500 Editor
G082060666B1

Datavideo Technologies Co., Ltd. 2
Contents
Installation and Quick Start Guide .................................................................................................... 8
Installation..................................................................................................................................... 8
Quick Start Guide .......................................................................................................................... 8
Overview of functions ....................................................................................................................... 9
Start Project Screen ....................................................................................................................... 9
Select Format Screen .................................................................................................................. 10
The Menu Bar .............................................................................................................................. 12
File Menu ................................................................................................................................ 12
Edit Menu ................................................................................................................................ 13
Object Menu ........................................................................................................................... 13
Options Menu ......................................................................................................................... 13
Roll/Crawl Menu ..................................................................................................................... 14
Effect Menu ............................................................................................................................. 14
Text Editor Toolbar ...................................................................................................................... 15
Layout List ................................................................................................................................... 16
Graphics (still) Editing Mode ....................................................................................................... 17
Control Panel ............................................................................................................................... 18
Effect Editing Screen .................................................................................................................... 19
Properties Window ..................................................................................................................... 23
Property Tab ............................................................................................................................ 23
Shader Tab ............................................................................................................................... 24
Effect Tab ................................................................................................................................. 26
Text Tab ................................................................................................................................... 28
Roll/Crawl Tab ......................................................................................................................... 30
CG Property Tab ...................................................................................................................... 31
Timeline Window ........................................................................................................................ 32
Template Library .......................................................................................................................... 36
System Library ............................................................................................................................. 38
Create Object .................................................................................................................................. 40
Operation flow ............................................................................................................................ 40
Shapes ......................................................................................................................................... 41
Bezier Curve ................................................................................................................................ 44
PaintStroke .................................................................................................................................. 45
Image........................................................................................................................................... 47
Animation .................................................................................................................................... 50
Horizontal/Vertical Text ............................................................................................................... 51
Morph Text .................................................................................................................................. 54
Curve Text .................................................................................................................................... 57
Clock Object ................................................................................................................................ 58
Number Object ............................................................................................................................ 60
Timecode ..................................................................................................................................... 61
Date Object ................................................................................................................................. 63

Datavideo Technologies Co., Ltd. 3
Flag .............................................................................................................................................. 65
Object Group ............................................................................................................................... 67
Path Group .................................................................................................................................. 68
PathGroup to Object ................................................................................................................... 71
Applying Shader .............................................................................................................................. 73
Shader Properties........................................................................................................................ 73
Colors ...................................................................................................................................... 73
Texture..................................................................................................................................... 79
Linear Sheen ............................................................................................................................ 79
Bitmap Sheen .......................................................................................................................... 79
Bump Bitmap .......................................................................................................................... 80
Concave ................................................................................................................................... 81
Bevel ........................................................................................................................................ 81
Face ............................................................................................................................................. 82
Edge ............................................................................................................................................. 82
Shadow ........................................................................................................................................ 83
Depth........................................................................................................................................... 83
Frame .......................................................................................................................................... 84
Advanced properties ................................................................................................................... 86
Editing properties ........................................................................................................................ 88
Combinations .......................................................................................................................... 88
Preset Styles ............................................................................................................................ 90
Shader Template Library ............................................................................................................. 91
Render Text ................................................................................................................................. 94
Render Image .............................................................................................................................. 95
Graphics (Still) Editing Mode ........................................................................................................... 96
Position, Scale, Rotate ................................................................................................................. 96
Make Group, Ungroup ................................................................................................................ 98
Boolean ....................................................................................................................................... 99
Object level ............................................................................................................................... 101
Mix Option ................................................................................................................................ 102
Align .......................................................................................................................................... 103
Smart Borders ........................................................................................................................... 108
Applying effects ............................................................................................................................. 110
3D Transform ............................................................................................................................. 110
Displacement ........................................................................................................................ 111
Scale ...................................................................................................................................... 111
Rotate .................................................................................................................................... 112
Pivot ...................................................................................................................................... 112
Transparency ......................................................................................................................... 112
Applying 3D Transform .............................................................................................................. 112
Creating Keyframes ............................................................................................................... 115
Create Freehand Path................................................................................................................ 118
Create Bezier Path ..................................................................................................................... 119
Produkspesifikasjoner
Merke: | DataVideo |
Kategori: | programvarelisens & utvidelse |
Modell: | CG-500 |
Minimum RAM: | 1024 MB |
Minimum prosessorhastighet: | 2400 MHz |
Anbefalt prosessor: | Intel i7 2600 3.4GHz |
Anbefalt RAM: | 4096 MB |
Minimum prosessorfamilie: | Core Duo |
Minimum harddiskplass: | 500000 MB |
Antall brukerlisenser: | 1 lisenser |
Støttede Mac operativsystemer: | Nei |
Minimum skjermoppløsningskrav: | 1280 x 800 piksler |
Anbefalt harddiskplass: | 1000 GB |
Trenger du hjelp?
Hvis du trenger hjelp med DataVideo CG-500 still et spørsmål nedenfor, og andre brukere vil svare deg
programvarelisens & utvidelse DataVideo Manualer
1 September 2025
31 August 2025
programvarelisens & utvidelse Manualer
- programvarelisens & utvidelse Sony
- programvarelisens & utvidelse Steinberg
- programvarelisens & utvidelse Parallels
Nyeste programvarelisens & utvidelse Manualer
1 September 2025
10 August 2025
5 August 2025